Playtest Prism Game
We playtested our games in class this week. I got some helpful feedback about the mechanics of the game.
Thank you to Erkin, Sammy, Jenny, Michael MG, Ashwita and Micahel Z for playtesting!
Here is the link to the online game.
Feedback:
People seemed enthusiastic about the game generally. Especially about the scenes, and the different color options.
The part that needs work is the point system, they found it confusing that sometimes that artist would win and sometimes the player would win. They thought the tie-breaking was confusing.
They suggested that the name of the artist be a role that exists in the art world, like a curator or a judge.
Some players felt like it was unnecessary to have both the artist and the artist’s assistant.
Some suggested that you would win the scene card rather than the played color cards.
Someone gave feedback that they appreciated that there was a very low barrier to language-accessibility.
This player also said that colors and color combinations have different cultural-value so this game could be interesting to play with an international group.
Someone said that this game could be played with a wide age-range.
Someone requested more greyish and nuances cards.
Some names that people suggested:
Wholesome Humanity
Arts for Humanity
Arts for Empathy
The Rules:
Prism is for 5 or more players
“Scene” and color cards are placed in a pile, face down.
Each player draws 8 color cards.
An Artist is chosen at random. They choose an Artist Assistant.
The Artist draws a scene card and reads it to the other players.
Everyone playing, except for the Artist and the Artist Assistant choose a selection of 3 to 5 color cards that best represent the scene.
Once everyone has laid out their palette, the Artist and the Artist Assistant non-verbally and independently choose which palette is the one that is the most associative of the scene for them.
The Artist says first which palette. Then the Artist Assistant says.
If they say the same person, then the Artist and the Artist Assistant split all of the color cards that were played.
If they say different ones, then the person who played the most primary colors wins all of the color cards that were played.
Whoever’s palette was chosen in the end becomes the new Artist, and they choose their own Artist Assistant.
The game continues until you run out of scenes or color chips.
Everyone draws their cards
Playing a hand
Everyone showing their colors